
Do not copy it inside the existing DazToUnreal plugins folder.If you are asked to Merge and/or Replace the existing DazToUnreal folder, click Yes.
Copy this folder to where you installed the Unreal Engine plugin, either Engine\Plugins\Marketplace or \Plugins. In the temporary folder, there should now be a folder named DazToUnreal. Download and unzip the contents into a temporary folder. Select one of the PackageProject-Dependencies-UE***.zip files that matches your version of Unreal Engine. In order to Package a Project, you will need to install the corresponding version of the PackageProject files for your version of Unreal Engine. If you wish to change the location where you installed the plugin, just delete the Plugins\DazToUnreal or Engine\Plugins\Marketplace\DazToUnreal folder. Note: You should only install the Unreal Engine plugin in one place (Engine or Project plugins folder). You will see a confirmation dialog stating if the plugin installation was successful. You may choose either the folder where you installed Unreal Engine or your Unreal Project folder. You will see a window popup to choose a folder destination to install the Unreal Engine plugin. Then click the "Install Plugin" button. Select your Unreal Engine version from the drop down menu. From the DazToUnreal Bridge Dialog, there is now a section in the Advanced Settings for Installing the Unreal Engine plugin. The Daz Studio plugin now comes embedded with an installer for the Unreal Engine.
Unzip and copy it into the Daz Studio plugins folder (example: \Daz 3D\Applications\64-bit\DAZ 3D\DAZStudio4\plugins). Download the zipped dzunrealbridge.dll ( libdzunrealbridge.dylib for macOS). This will add a new menu option under File -> Send To -> Daz To Unreal. You can install the Daz Studio plugin for the Daz To Unreal Bridge automatically through the Daz Install Manager or Daz Central. There are three parts to the DazToUnreal Bridge: a Daz Studio plugin, an Unreal Engine plugin and a PackageProject-Dependencies file.
The DazToUnreal Bridge consists of two parts: a Daz Studio plugin which exports assets to an Unreal Engine Project and an Unreal Engine Plugin which contains shaders, scripts and other resources to help recreate the look of the original Daz Studio asset in the Unreal Engine. This will improve development time and quality of all bridges. Using the Bridge Library allows it to share source code and features with other bridges such as the refactored DazToUnity and DazToBlender bridges. This is a refactored version of the original DazToUnreal Bridge using the Daz Bridge Library as a foundation. A Daz Studio Plugin based on Daz Bridge Library, allowing transfer of Daz Studio characters and